Important note: Thank you to everyone for pointing out bugs and other bits of jank in the GMTK26 submission comments. We will attempt to address as many of these as possible after the jam officially ends.

Controls:

WASD - movement
J/K - melee/ranged attacks
SPACE - dodge 
E - enter the organ swap menu

When in the swap menu:
A/D - select next slot
W - swap out an organ for the currently selected slot
E - exit organ swap menu

It is time for the Count's katabasis. Blood is its lifeforce, maintained by attacking and slaying enemies. Without it, its organs run dry and begin to die. Make sure its blood level never reaches zero.

Its organs are what keep it alive. If all of its organs die, it dies. Simple as. Swap out organs regularly and maintain a small collection to absorb damage sustained in battle. Keep in mind that having more organs increases blood consumption. Each organ also contains a special bonus to aid in combat, allowing for optimization towards specific styles.

This project is the result of a collaboration between Tewbi, Chromefoam, and TonyL221. All assets, including artwork, music, and sound effects, were created in-house by the three of us within the 96 hours of the GMTK 2026 game jam.

Updated 2 days ago
Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorsTewbi, ChromeFoam, TonyL221
GenreAction, Fighting, Shooter
Made withGodot
TagsHack and Slash, Loot, Pixel Art, Souls-like, Top-Down
Average sessionA few minutes
InputsKeyboard

Comments

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nice ! a bit hard for me, but really fit the theme!

ooh!

This is a cool concept ,